Post by tucker9450 on Sept 30, 2007 17:45:32 GMT -5
Sumeria
That a reclusive author of short stories who lived in a quiet neighbourhood in New
England, and the manic, infamous Master Magician who called the world his home,
should have somehow met in the sandy wastes of some forgotten civilisation seems
incredible. That they should both have become Prophets and Forerunners of a New Aeon
of Man's history is equally, if not more, unbelievable. Yet, with H.P. Lovecraft and
Aleister Crowley, the unbelievable was a commonplace of life. These two men, both
acclaimed as geniuses by their followers and admirers, and who never actually met,
stretched their legs across the world, and in the Seven League Boots of the mind they did
meet, and on common soil . . . . Sumeria.
Sumeria is the name given to a once flourishing civilisation that existed in what is now
known as Iraq, in the area called by the Greeks "Mesopotamia" and by the Arabs as,
simply, "The Island" for it existed between two rivers, the Tigris and the Euphrates,
which run down from the mountains to the Persian Gulf. This is the site of the fabled city
of Babylon, as well as of Ur of the Chaldees and Kish, with Nineveh far to the north.
Each of the seven principal cities of Sumeria was ruled by a different deity, who was
worshipped in the strange, non-Semitic language of the Sumerians; and language which
has been closely allied to that of the Aryan race, having in fact many words identical to
that of Sanskrit (and, it is said, to Chinese!).
For no one knows where the Sumerians came from, and they vanished just as
mysteriously as they appeared, after the Assyrian invasions which decimated their
culture, yet providing the Assyrians with much of their mythology and religion; so much
so that Sumerian became the official language of the state church, much as Latin is today
of the Roman Catholic Church. They had a list of their kings before the Flood, which
even they carefully chronicled, as did many another ancient civilisation around the world.
It is believed that they had a sophisticated system of astronomy (and astrology) as well as
an equally religious rituale. Magick, as well in history, begins at Sumer for the Western
World, for it his here, in the sand-buried cuneiform tablets that recorded an Age, that the
first Creation Epic is found, the first exorcism, the first ritual invocations of planetary
deities, the first dark summonings of evil Powers, and ironically, the first "burnings" of
people the anthropologists call "Witches".
Lovecraft's mythos deals with what are known chthonic deities, that is, underworld gods
and goddesses, much like the Leviathan of the Old Testament. The pronunciation of
chthonic is 'katonic', which explains Lovecraft's famous Miskatonic River and
Miskatonic University, not to mention the chief deity of his pantheon, Cthulhu, a sea
monster who lies, "not dead, but dreaming" below the world; an Ancient One and
supposed enemy of Mankind and the intelligent Race. Cthulhu is accompanied by an
assortment of other grotesqueries, such as Azathot and Shub Niggurath. It is of extreme
importance to occult scholars that many of these deities had actual counterparts, at least
in name, to deities of the Sumerian Tradition, that same Tradition that the Magus Aleister
Crowley deemed it so necessary to "rediscover".
The Underworld in ancient Sumer was known by many names, among them ABSU or
"Abyss", sometimes as Nar Mattaru, the great Underworld Ocean, and also as Cutha or
KUTU as it is called in the Enuma Elish (the Creation Epic of the Sumerians). The
phonetic similarity between Cutha and KUTU and Chthonic, as well as Cthulhu, is
striking. Judging by a Sumerian grammar at hand, the word KUTULU or Cuthalu
(Lovecraft's's Cthulhu Sumerianised) would mean "The Man of KUTU (Cutha); the Man
of the Underworld; Satan or Shaitan, as he is known to the Yezidis (whom Crowley
considered to be the remnants of the Sumerian Tradition). The list of similarities, both
between Lovecraft's creations and the Sumerian gods, as well as between Lovecraft's
mythos and Crowley's magick, can go on nearly indefinitely, and in depth, for which
there is no space here at present. An exhaustive examination of Crowley's occultism in
light of recent findings concerning Sumeria, and exegesis on Lovecraft's stories, is
presently in preparation and is hoped to be available shortly. Until that time, a few
examples should suffice.
Although a list is appended hereto containing various entities and concepts of Lovecraft,
Crowley, and Sumeria cross-referenced, it will do to show how the Editor found
relationships to be valid and even startling. AZATOT is frequently mentioned in the grim
pages of the Cthulhu Mythos, and appears in the NECRONOMICON as AZAG-THOTH,
a combination of two words, the first Sumerian and the second Coptic, which gives us a
clue as to Its identity. AZAG in Sumerian means "Enchanter" or "Magician"; THOTH in
Coptic is the name given to the Egyptian God of Magick and Wisdom, TAHUTI, who
was evoked by both the Golden Dawn and by Crowley himself (and known to the Greeks
as Hermes, from whence we get "Hermetic"). AZAG-THOTH is, therefore, a Lord of
Magicians, but of the "Black" magicians, or the sorcerers of the "Other Side".
There is a seeming reference to SHUB NIGGURATH in the NECRONOMICON, in the
name of a Sumerian deity, the "Answerer of Prayers", called ISHNIGARRAB. The word
"Shub" is to be found in the Sumerian language in reference to the Rite of Exorcism, one
of which is called Nam Shub and means "the Throwing". It is, however, as yet unclear as
to what the combination SHUB ISHNIGARRAB (SHUB NIGGURATH) might actually
mean.
There was a battle between the forces of "light" and "darkness" (so-called) that took place
long before man was created, before even the cosmos as we know it existed. It is
described fully in the Enuma Elish and in the bastardised version found in the
NECRONOMICON, and involved the Ancient Ones, led by the Serpent MUMMUTIAMAT
and her male counterpart ABSU, against the ELDER GODS (called such in the
N.) led by the Warrior MARDUK, son of the Sea God ENKI, Lord of Magicians of this
Side, or what could be called "White Magicians" - although close examination of the
myths of ancient times makes one pause before attempting to judge which of the two
warring factions was "good" or "evil". MARDUK won this battle - in much the same way
that later St. George and St. Michael would defeat the Serpent again - the cosmos was
created from the body of the slain Serpent, and man was created from the blood of the
slain commander of the Ancient Army, KINGU, thereby making man a descendent of the
Blood of the Enemy, as well as the "breath" of the Elder Gods; a close parallel to the
"sons of God and daughters of men" reference in the Old Testament. Yet, though the
identity of the Victor is clear, there were - and are - certain persons and organisations that
dared side with the vanquished, believing the Ancient Ones to be a source of tremendous,
and most unbelievable, power.
That a reclusive author of short stories who lived in a quiet neighbourhood in New
England, and the manic, infamous Master Magician who called the world his home,
should have somehow met in the sandy wastes of some forgotten civilisation seems
incredible. That they should both have become Prophets and Forerunners of a New Aeon
of Man's history is equally, if not more, unbelievable. Yet, with H.P. Lovecraft and
Aleister Crowley, the unbelievable was a commonplace of life. These two men, both
acclaimed as geniuses by their followers and admirers, and who never actually met,
stretched their legs across the world, and in the Seven League Boots of the mind they did
meet, and on common soil . . . . Sumeria.
Sumeria is the name given to a once flourishing civilisation that existed in what is now
known as Iraq, in the area called by the Greeks "Mesopotamia" and by the Arabs as,
simply, "The Island" for it existed between two rivers, the Tigris and the Euphrates,
which run down from the mountains to the Persian Gulf. This is the site of the fabled city
of Babylon, as well as of Ur of the Chaldees and Kish, with Nineveh far to the north.
Each of the seven principal cities of Sumeria was ruled by a different deity, who was
worshipped in the strange, non-Semitic language of the Sumerians; and language which
has been closely allied to that of the Aryan race, having in fact many words identical to
that of Sanskrit (and, it is said, to Chinese!).
For no one knows where the Sumerians came from, and they vanished just as
mysteriously as they appeared, after the Assyrian invasions which decimated their
culture, yet providing the Assyrians with much of their mythology and religion; so much
so that Sumerian became the official language of the state church, much as Latin is today
of the Roman Catholic Church. They had a list of their kings before the Flood, which
even they carefully chronicled, as did many another ancient civilisation around the world.
It is believed that they had a sophisticated system of astronomy (and astrology) as well as
an equally religious rituale. Magick, as well in history, begins at Sumer for the Western
World, for it his here, in the sand-buried cuneiform tablets that recorded an Age, that the
first Creation Epic is found, the first exorcism, the first ritual invocations of planetary
deities, the first dark summonings of evil Powers, and ironically, the first "burnings" of
people the anthropologists call "Witches".
Lovecraft's mythos deals with what are known chthonic deities, that is, underworld gods
and goddesses, much like the Leviathan of the Old Testament. The pronunciation of
chthonic is 'katonic', which explains Lovecraft's famous Miskatonic River and
Miskatonic University, not to mention the chief deity of his pantheon, Cthulhu, a sea
monster who lies, "not dead, but dreaming" below the world; an Ancient One and
supposed enemy of Mankind and the intelligent Race. Cthulhu is accompanied by an
assortment of other grotesqueries, such as Azathot and Shub Niggurath. It is of extreme
importance to occult scholars that many of these deities had actual counterparts, at least
in name, to deities of the Sumerian Tradition, that same Tradition that the Magus Aleister
Crowley deemed it so necessary to "rediscover".
The Underworld in ancient Sumer was known by many names, among them ABSU or
"Abyss", sometimes as Nar Mattaru, the great Underworld Ocean, and also as Cutha or
KUTU as it is called in the Enuma Elish (the Creation Epic of the Sumerians). The
phonetic similarity between Cutha and KUTU and Chthonic, as well as Cthulhu, is
striking. Judging by a Sumerian grammar at hand, the word KUTULU or Cuthalu
(Lovecraft's's Cthulhu Sumerianised) would mean "The Man of KUTU (Cutha); the Man
of the Underworld; Satan or Shaitan, as he is known to the Yezidis (whom Crowley
considered to be the remnants of the Sumerian Tradition). The list of similarities, both
between Lovecraft's creations and the Sumerian gods, as well as between Lovecraft's
mythos and Crowley's magick, can go on nearly indefinitely, and in depth, for which
there is no space here at present. An exhaustive examination of Crowley's occultism in
light of recent findings concerning Sumeria, and exegesis on Lovecraft's stories, is
presently in preparation and is hoped to be available shortly. Until that time, a few
examples should suffice.
Although a list is appended hereto containing various entities and concepts of Lovecraft,
Crowley, and Sumeria cross-referenced, it will do to show how the Editor found
relationships to be valid and even startling. AZATOT is frequently mentioned in the grim
pages of the Cthulhu Mythos, and appears in the NECRONOMICON as AZAG-THOTH,
a combination of two words, the first Sumerian and the second Coptic, which gives us a
clue as to Its identity. AZAG in Sumerian means "Enchanter" or "Magician"; THOTH in
Coptic is the name given to the Egyptian God of Magick and Wisdom, TAHUTI, who
was evoked by both the Golden Dawn and by Crowley himself (and known to the Greeks
as Hermes, from whence we get "Hermetic"). AZAG-THOTH is, therefore, a Lord of
Magicians, but of the "Black" magicians, or the sorcerers of the "Other Side".
There is a seeming reference to SHUB NIGGURATH in the NECRONOMICON, in the
name of a Sumerian deity, the "Answerer of Prayers", called ISHNIGARRAB. The word
"Shub" is to be found in the Sumerian language in reference to the Rite of Exorcism, one
of which is called Nam Shub and means "the Throwing". It is, however, as yet unclear as
to what the combination SHUB ISHNIGARRAB (SHUB NIGGURATH) might actually
mean.
There was a battle between the forces of "light" and "darkness" (so-called) that took place
long before man was created, before even the cosmos as we know it existed. It is
described fully in the Enuma Elish and in the bastardised version found in the
NECRONOMICON, and involved the Ancient Ones, led by the Serpent MUMMUTIAMAT
and her male counterpart ABSU, against the ELDER GODS (called such in the
N.) led by the Warrior MARDUK, son of the Sea God ENKI, Lord of Magicians of this
Side, or what could be called "White Magicians" - although close examination of the
myths of ancient times makes one pause before attempting to judge which of the two
warring factions was "good" or "evil". MARDUK won this battle - in much the same way
that later St. George and St. Michael would defeat the Serpent again - the cosmos was
created from the body of the slain Serpent, and man was created from the blood of the
slain commander of the Ancient Army, KINGU, thereby making man a descendent of the
Blood of the Enemy, as well as the "breath" of the Elder Gods; a close parallel to the
"sons of God and daughters of men" reference in the Old Testament. Yet, though the
identity of the Victor is clear, there were - and are - certain persons and organisations that
dared side with the vanquished, believing the Ancient Ones to be a source of tremendous,
and most unbelievable, power.